I thought I'd start a topic just to see if anyone else has tried either of these games and possibly get suggestions for other better games. Cuurently these are the two that eat up a solid chunk of my spare time at home. Usually, If I'm signed into messenger but not responding these games are why. After dropping my subscriptions to WoW I felt there was a void the gamer part of me that needed something I could sit down at play for a bit and walk away from. Anyone that has played WoW knows that it's not always such an easy task with that game. To the rescue came these two games.
Runes of Magic
Simply put RoM is a clone of WoW right down to many of it's features, textures and names of abilites and spells. This isn't a bad thing at all because it makes everything seem familiar but at the same time new and interesting. The biggest difference is that there are only six classes at current (warrior, scout, rogue, mage, knight, priest) but what hooked me is that you can take on any class as a secondary thus getting to use some of it's abilities to enhance your primary class.
For example my first time rolling I rolled out a priest as I was strongly missing my Undead Priest Shaenk from WoW. Combining it with the rogue granted me some stealth and higher DPS which was pretty cool. You can switch your primary and secondary class. Just msessing with the various combinations alone has proven to be interesting enought o keep me hooked. So far the only thing really lacking to me is a great deal of polish and a pet class. The first can be forgiven as I'm still playing my PS2 and am not really that demanding of graphic from my games. The lacking fo a pet class (I.e. the hunter or warlock from WoW) is a bit dissapointing but something I hope might be added in future updates.
Wolfteam
Granted it's a MMO shooter and not really an RPG liek Runes of Magic but it has one really bad ass innovation that drew me to it.
You play as a "Marine" that at any point in time is capable of transforming into a Werewolf. Need I really say more? A harbl ton of weapons, various games modes and the tactics of knowing that from a distance a "Marine" can pick off a werewolf but at close range a Werewolf will obliterate a "Marine" makes for a smurfing awesome twist. Werewolves have a decent chunk of HP, can jump long distances and even run on walls. (AvP anyone?) but while it may sound like a big advantage, I've lost count of how many times I've misjudged and been shot down by a Marine before I could close the gap. The balance while seemingly off at times is really as close to perfect as I could ask from such a game.
I mean come on. Your a marine with a large assortment of weapons that with the click of a button can tranform into a werewolf. Need I say anything else?
